铃木亮穿着一件黑色衬衫,在中性背景下微笑着
Assistant Professor • PhD, Computer Science '20
ATLAS Institute

C223

Ryo Suzuki是博彩平台推荐ATLAS研究所和计算机科学系的助理教授, where he leads the Programmable Reality Lab. Prior to joining CU Boulder, 他曾担任卡尔加里大学计算机科学助理教授. 他在博彩平台推荐获得计算机科学博士学位.

他的研究任务是通过将整个生活环境转变为“动态思考空间”来增强人类的思维和创造力。, 在那里,人们可以通过现实世界中真实物体的有形和空间探索来思考, not with virtual objects on screens. 他的研究成果发表在人机交互和机器人技术的顶级会议上, including CHI, UIST, IROS, and ICRA, earning multiple awards. 他经常担任CHI和UIST等项目委员会成员. 此前,他还曾在谷歌担任博彩平台推荐研究员和研究实习生, Adobe Research, Microsoft Research, Stanford University, UC Berkeley, the University of Tokyo, and Tohoku University.

 

Publications:

 

Panayu Keelawat, Ryo Suzuki. 2024. 用InstructAR将程序指令转换为原位增强现实指南. In: 第37届美国计算机协会用户界面软件与技术年度研讨会附文集(UIST Adjunct 2024), (Pittsburgh, PA, October 13-16, 2024).

Wanli Qian, Chenfeng Gao, Anup Sathya, Ryo Suzuki, Ken Nakagaki. 2024. SHAPE-IT:用法学硕士探索文本到形状显示的生成形状改变行为. In: 第37届ACM用户界面软件与技术年会论文集(UIST 2024), (September 10, 2024).

Aditya Gunturu, Yi Wen, Nandi Zhang, Jarin Thundathil, Rubaiat Habib Kazi, Ryo Suzuki. 2024. 增强物理:从静态教科书图表创建交互式和嵌入式物理模拟. In: 第37届ACM用户界面软件与技术年会论文集(UIST 2024), (August 10, 2024).

Suzuki, Ryo & Karim, Adnan & Xia, Tian & Hedayati, Hooman & Marquardt, Nicolai. (2022). 增强现实和机器人技术:ar增强人机交互和机器人界面的调查和分类.  In 计算系统中人因会议论文集(CHI ' 22). (New Orleans, LA—April 30-May 5, 2022).

Hooman Hedayati, Ryo Suzuki, Wyatt Rees, Daniel Leithinger, and Daniel Szafir. 2022. Designing Expandable-Structure Robots for Human-Robot Interaction. Frontiers in Robotics and AI. vol. 9. DOI=10.3389/frobt.2022.719639  (April 11, 2022).

Ryo Suzuki, Eyal Ofek, Mike Sinclair, Daniel Leithinger, and Mar Gonzalez-Franco. 2021. 演示HapticBots:基于多个可变形移动机器人的VR分布式遭遇式触觉. In 第34届ACM用户界面软件与技术研讨会(UIST '21)附刊. Association for Computing Machinery, New York, NY, USA, 131–133. DOI:http://doi.org/10.1145/3474349.3480202 (Virtual–Oct.10-14, 2021).

Hooman Hedayati, Ryo Suzuki, Daniel Leithinger, Daniel J. Szafir. 2020. PufferBot: Actuated Expandable Structures for Aerial Robots. In 2020 IEEE/RSJ智能机器人与系统国际会议论文集(IROS 2020). DOI: 10.1109/IROS45743.2020.9341088. (Las Vegas, Nevada–Oct. 25-29, 2020) pdf.

Ryo Suzuki, Rubaiat Habib Kazi, Li-Yi Wei, Stephen DiVerdi, Wilmot Li, and Daniel Leithinger. 2020. realityssketch:通过动态素描在AR中嵌入响应式图形和可视化. In 第33届ACM用户界面软件与技术年会论文集(UIST '20). ACM, New York, NY, USA, 16 pages. DOI: http://doi.org/10.1145/3379337.3415892 (Minneapolis, Minnesota–Oct. 20-23, 2020) [Honorable Mention Paper Award].

Ryo SuzukiHooman HedayatiClement Zheng, James Bohn, Daniel SzafirEllen Yi-Luen DoMark D Gross, and Daniel Leithinger. 2020. RoomShift:房间尺度的VR动态触觉与移动家具的蜂群机器人. In 2020中国计算机学会计算系统中人因会议论文集(CHI '20). ACM, New York, NY, USA, Paper 396, 11 pages. DOI: http://doi.org/10.1145/3313831.3376523  (Honolulu, Hawaii – April 25-30, 2020).

Ryo Suzuki, Ryosuke Nakayama, Dan Liu, Yasuaki Kakehi, Mark D. Gross, and Daniel Leithinger. 2020. LiftTiles:用于房间尺度形状改变界面原型的建设性构建块. In Proceedings of the 14th ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI '20). ACM, New York, NY, USA, Pages 143–151. DOI: http://doi.org/10.1145/3374920.3374941 (Sydney, Australia–Feb. 9-12, 2020). 

Ryo Suzuki, Ryosuke Nakayama, Dan Liu, Yasuaki Kakehi, Mark D. Gross, and Daniel Leithinger. 2019. LiftTiles:模块化和可重构的房间级形状显示,通过可伸缩的充气执行器. 第32届ACM用户界面软件与技术研讨会(UIST '19). ACM, New York, NY, USA, 1-3.  DOI: http://doi.org/10.1145/3332167.3357105  (New Orleans, Louisiana – Oct. 20-23, 2019).

Ryo SuzukiClement Zheng, Yasuaki Kakehi, Tom YehEllen Yi-Luen DoMark D. GrossDaniel Leithinger. 2019. ShapeBots: Shape-changing Swarm Robots. 第32届ACM年度用户界面软件与技术研讨会论文集(UIST'19). http://doi.org/10.1145/3332165.3347911  (New Orleans, Louisiana—Oct. 20-23, 2019).

Ryosuke Nakayama, Ryo Suzuki,中丸聪,新山龙马,河原义宏,笕康明. 2019. MorphIO:完全软传感和驱动模块,通过有形的交互编程形状变化. In 2019年设计交互系统会议论文集 (DIS '19). ACM, New York, NY, USA, 975-986. DOI: http://doi.org/10.1145/3322276.3322337. [Best Paper Award].

Ryo Suzuki, Junichi Yamaoka, Daniel LeithingerTom YehMark D. Gross, Yoshihiro Kawahara, Yasuaki Kakehi. 2018. 动态3D打印的即时和可重构的形状形成. In 第31届ACM用户界面软件与技术研讨会论文集(UIST'18). DOI: http://dl.acm.org/citation.cfm?id=3242659 (Berlin, Germany—Oct. 14-17, 2018).

Ryo Suzuki, Koji Yatani, Mark D. Gross, Tom Yeh. 2018. Explorable Design for 3D Printing Textures. In 第26届太平洋计算机图形学与应用会议论文集 (Pacific Graphics'18). DOI: http://diglib.eg.org/handle/10.2312/pg20181273 (Hong Kong–Oct. 8-11, 2018). 

Ryo Suzuki, Jun Kato, Mark D. Gross, Tom Yeh. 2018. Reactile:通过直接物理操作编程群用户界面. In 2018年中国计算机学会计算系统中人因会议论文集 (CHI '18). DOI: http://doi.org/10.1145/3173574.3173773 (Montreal, Canada–April 21-26, 2018).

Hyunjoo Oh, Tung D. Ta, Ryo SuzukiMark D. Gross, Yoshihiro Kawahara, and Lining Yao. 2018. PEP (3D打印电子纸工艺品):一种基于纸的电子设备3D雕刻的集成方法. In 2018年中国计算机学会计算系统中人因会议论文集 (CHI '18). ACM, New York, NY, USA, Paper 441, 12 pages. DOI: http://doi.org/10.1145/3173574.3174015 (Montreal, Canada–April 21-26, 2018).

Ryo Suzuki, Abigale Stangl, Mark D. Gross, and Tom Yeh. 2017. FluxMarker: Enhancing Tactile Graphics with Dynamic Tactile Markers. In 第19届国际ACM SIGACCESS计算机与可博彩平台推荐性会议论文集 (ASSETS '17). ACM, New York, NY, USA, 190-199. DOI: http://doi.org/10.1145/3132525.3132548 (Baltimore, Maryland–Oct. 20-Nov. 1, 2017).